Merge pull request #41 from ninjaboy:fix-macos-inline-play-example

Add support for inline pronounciation
This commit is contained in:
Nolan Darilek 2023-03-06 14:34:30 -06:00 committed by GitHub
commit 6c6089daf9
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 18 additions and 1 deletions

View File

@ -1,5 +1,14 @@
#[cfg(target_os = "macos")]
use cocoa_foundation::base::id;
#[cfg(target_os = "macos")]
use cocoa_foundation::foundation::NSDefaultRunLoopMode;
#[cfg(target_os = "macos")]
use cocoa_foundation::foundation::NSRunLoop;
#[cfg(target_os = "macos")]
use objc::class;
#[cfg(target_os = "macos")]
use objc::{msg_send, sel, sel_impl};
use std::{thread, time};
use tts::*;
fn main() -> Result<(), Error> {
@ -8,6 +17,14 @@ fn main() -> Result<(), Error> {
let mut phrase = 1;
loop {
tts.speak(format!("Phrase {}", phrase), false)?;
#[cfg(target_os = "macos")]
{
let run_loop: id = unsafe { NSRunLoop::currentRunLoop() };
unsafe {
let date: id = msg_send![class!(NSDate), distantFuture];
let _: () = msg_send![run_loop, runMode:NSDefaultRunLoopMode beforeDate:date];
}
}
let time = time::Duration::from_secs(5);
thread::sleep(time);
phrase += 1;