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tts-rs/examples/ramble.rs

36 lines
1016 B
Rust

use std::io;
use std::{thread, time};
#[cfg(target_os = "macos")]
use cocoa_foundation::base::id;
#[cfg(target_os = "macos")]
use cocoa_foundation::foundation::NSRunLoop;
#[cfg(target_os = "macos")]
use objc::{msg_send, sel, sel_impl};
use tts::*;
fn main() -> Result<(), Error> {
env_logger::init();
let mut tts = TTS::default()?;
let mut phrase = 1;
loop {
tts.speak(format!("Phrase {}", phrase), false);
let time = time::Duration::from_secs(5);
thread::sleep(time);
phrase += 1;
}
let mut _input = String::new();
// The below is only needed to make the example run on MacOS because there is no NSRunLoop in this context.
// It shouldn't be needed in an app or game that almost certainly has one already.
#[cfg(target_os = "macos")]
{
let run_loop: id = unsafe { NSRunLoop::currentRunLoop() };
unsafe {
let _: () = msg_send![run_loop, run];
}
}
io::stdin().read_line(&mut _input)?;
Ok(())
}