e91637a67c
Add even more trace logging.
2021-03-12 06:28:02 -06:00
81eba99594
Add cast to (hopefully) get AppKit compiling on M1 macs.
2021-03-12 06:20:05 -06:00
1f510120a5
Add trace logging in AVFoundation backend.
2021-03-12 05:58:30 -06:00
1d075f7ece
When speech is interrupted on AVFoundation, only stop if already speaking. May address a possible deadlock.
2021-03-12 05:50:08 -06:00
a22ee53727
Fix Clippy warnings.
2021-03-12 05:48:14 -06:00
c21d4a6a38
Eliminate separate winrt_bindings crate since it no longer seems necessary for fast builds.
2021-03-11 13:21:41 -06:00
42879dfa1f
Refactor to new windows crate.
2021-01-22 11:28:42 -06:00
296fa89f5d
Bump version, and use automatically-provided feature provided by optional tolk dependency.
2021-01-21 10:49:11 -06:00
06eb32b6d4
Make module imports more consistent.
2020-12-30 14:23:31 -06:00
cee5777556
README/packaging tweaks for Android.
2020-12-30 12:41:28 -06:00
8d6f40b1a5
Finish callback implementation.
2020-12-30 12:19:44 -06:00
0ea46b29b2
Partially implement callbacks. Unfinished due to lazy_static inconsistencies.
2020-12-30 11:37:46 -06:00
c92b67127c
Support is_speaking.
2020-12-30 10:15:37 -06:00
733b17fe2c
Log TTS initialization failures.
2020-12-30 10:10:49 -06:00
440154502b
Clear some unused variable warnings.
2020-12-30 10:07:27 -06:00
2120de8756
Support pitch.
2020-12-30 10:06:18 -06:00
e1c2171833
Support stopping.
2020-12-30 09:49:13 -06:00
22ee9863d6
Return utterance IDs when speech succeeds.
2020-12-30 09:44:47 -06:00
5634fdb393
Block initialization until TTS finishes initializing from Android.
2020-12-30 09:24:13 -06:00
1ac0b91981
Add ugly hack to prove that speech works.
2020-12-29 19:25:56 -06:00
32f57d8578
Speak calls pass to Java, but don't work since something isn't bound to the engine.
2020-12-29 17:25:58 -06:00
f58f875fdf
Guess I don't need a global VM.
2020-12-29 15:48:18 -06:00
84926ea110
Store the TTS object in the struct.
2020-12-29 15:47:11 -06:00
da8260cba8
Store the TTS object in the struct.
2020-12-29 15:45:56 -06:00
965bea0adf
TTS seems to initialize now.
2020-12-29 14:10:39 -06:00
fc20431916
Refactor Android example to full, self-contained app.
2020-12-29 11:15:24 -06:00
5849e340c9
Add initial Android stubs.
2020-12-27 09:41:34 -06:00
d8f2b3fb00
I'll do my own queuing, MediaPlaybackList is either the wrong tool for the job or way too buggy.
2020-12-07 21:35:07 -06:00
a905439d9c
Add strategic backoff in WinRT backend to (hopefully) eliminate a deadlock.
2020-12-07 14:58:59 -06:00
ad67682235
Implement Send and Sync for UtteranceId on most platforms.
2020-12-03 13:21:24 -06:00
0bdf0fcfd3
Account for macOS 11.
2020-11-25 10:13:17 -06:00
f4952ad132
UWP tweaks and optimizations.
...
* Initialized TTS `MediaPlayer` in real-time mode.
* Set media category to speech.
* More aggressively drop locks to prevent deadlocks.
* Remove checks of queued items that are no longer necessary.
* Made `is_speaking` check both media player state and queued item count.
* Return eagerly from `stop` if speech isn't in progress, thus eliminating more locks.
2020-11-25 10:07:28 -06:00
669c94af36
We don't need autoplay.
2020-11-23 17:20:55 -06:00
d97796fff7
Eliminate a Clippy warning.
2020-11-17 16:03:03 -06:00
590d6369fb
Remove debugging printlns.
2020-11-17 10:25:21 -06:00
6a706f36ab
Fix double-speaking bug for good, hopefully.
2020-11-11 10:27:03 -06:00
031e0ff23f
Fix more queuing issues under WinRT.
2020-11-03 12:02:16 -06:00
6b74afe503
Remove unused variable.
2020-11-03 11:24:09 -06:00
289a35dc83
Don't double-speak previous item when not flushing queue.
2020-11-03 11:20:02 -06:00
9c98026978
Don't re-initialize a player, just clear the item list.
2020-11-03 11:11:49 -06:00
d3e05b5a7a
Revert "Pass TTS instance as first argument to utterance callbacks."
...
This appears to break callbacks, and is of limited utility.
This reverts commit 29c0a8463e
.
2020-11-03 11:03:55 -06:00
29c0a8463e
Pass TTS instance as first argument to utterance callbacks.
2020-11-02 22:40:30 -06:00
cf0ad2221e
Derive Debug.
2020-11-02 21:44:47 -06:00
551bb1292e
Make TTS
clonable.
...
Also, add other possibly useful derives.
2020-11-02 21:27:13 -06:00
565aa6d654
Fix issue where is_speaking always returns true under WinRT, and bump version.
2020-11-02 13:30:39 -06:00
5feede0b8f
Remove unnecessary debug logs.
2020-11-02 10:11:53 -06:00
0bbda0a90f
Remove WinRT code for handling paused player state, which caused issues with queued speech.
2020-10-30 10:23:24 -05:00
e66b8403aa
Remove unnecessary full module names.
2020-10-14 03:54:53 -05:00
a281d74e5c
Whitespace fix.
2020-10-14 03:51:08 -05:00
51837a51bf
Document feature.
2020-10-08 19:08:18 -05:00