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mirror of https://github.com/ndarilek/tts-rs.git synced 2024-11-25 13:49:36 +00:00
Commit Graph

213 Commits

Author SHA1 Message Date
4816ec575c Make speak calls return an utterance ID, where possible. 2020-09-22 12:40:03 -05:00
d6508edd12 Remove workaround for incorrect Tolk string handling, pin minimum working version, and bump version. 2020-09-21 15:13:22 -05:00
14a721c837 Depend on build_ios for releasing. 2020-09-02 17:13:03 -05:00
c8fd02b448 Bump version. 2020-09-02 16:51:25 -05:00
03ea2602bc Don't link against AppKit if building on iOS. 2020-09-02 16:37:07 -05:00
dac58539c9 Merge branch 'master' of https://github.com/ndarilek/tts-rs 2020-09-02 16:03:08 -05:00
0d61dc258f Set up conditional compilation for iOS. 2020-09-02 16:03:04 -05:00
2cfd2ea09e Merge branch 'master' of https://github.com/ndarilek/tts-rs into master 2020-09-02 15:52:43 -05:00
d3ca27c707 Force Rust toolchain update, and separate out iOS build. 2020-09-02 15:52:11 -05:00
81b23330e9 Move iOS build into separate CI run to see if this odd bug is triggered. 2020-09-02 15:37:34 -05:00
665013fdff Split text sent to Tolk backend to account for some sort of length limit.
Tolk seems to fail on strings larger than 325 characters in length. Here we:
* Send any strings with 300 or fewer characters through directly.
* For larger strings, split on whitespace boundaries, then create and send buffers of 300 or fewer characters.

This may not handle internationalized text, and may not handle someone bombarding TTS with a giant word. PRs for either welcome.
2020-09-02 11:40:08 -05:00
6c091f3284 Switch Speech-dispatcher initialization to threaded mode so callbacks work and is_speaking is correct. 2020-08-25 11:50:25 -05:00
d3ffd5078f cargo fmt 2020-08-24 16:46:57 -05:00
1507527175 Add Default implementation for Features so backends need only specify features they actually support. 2020-08-24 16:44:00 -05:00
951e31b284 Implement is_speaking For Speech-dispatcher. 2020-08-19 21:28:30 -05:00
045b80c921 Don't scream if winrt_bindings fails to build. 2020-08-18 15:27:07 -05:00
907b828315 Add iOS test to release builds. 2020-08-18 15:26:23 -05:00
bdace524b9 Bump version. 2020-08-18 15:22:46 -05:00
7bcbda15b3 Update supported platforms. 2020-08-18 15:22:12 -05:00
a1e4215ea7 Normal volume of speech-dispatcher is 100, not 0. 2020-08-18 15:19:34 -05:00
2f85c3b2bf Add iOS build. 2020-08-18 15:16:30 -05:00
3b3be830c6 Update iOS build targets. 2020-08-18 14:59:48 -05:00
65eeddc1ad Remove missing targets. 2020-08-18 14:24:00 -05:00
27e9aaf034 Add iOS build. 2020-08-18 14:17:06 -05:00
abe5292868 Bump version. 2020-08-13 11:15:52 -05:00
cce1569c72 Sync supported synths in README and lib.rs. 2020-08-13 11:15:23 -05:00
4d980270be Merge branch 'master' of https://github.com/ndarilek/tts-rs 2020-08-13 11:12:25 -05:00
d199a6e8ee Update supported synthesizers. 2020-08-13 11:12:15 -05:00
ff877acd87 Eliminate warning in non-MacOS builds. 2020-08-13 11:11:38 -05:00
c5b1ff1944 Add AVFoundation backend, used automatically on MacOS 10.14 and above. 2020-08-13 11:08:00 -05:00
2d0ab8889a Eliminate a warning. 2020-08-13 06:58:16 -05:00
cc2a4c12f7 Rename ns_speech_synthesizer backend to appkit. 2020-08-13 06:46:16 -05:00
1d7018a558 Build MacOS releases and explicitly specify task dependencies. 2020-08-12 15:56:10 -05:00
d95eed63c5 Add MacOS CI test builds. 2020-08-12 15:48:38 -05:00
af678d76d1 Update documentation with supported backends. 2020-08-12 15:45:16 -05:00
75fd320d3f Implement rate/volume-setting for NSSpeechSynthesizer, along with other tweaks.
Unfortunately, there seems to be a difference in how the `hello_world` example processes rate and volume changes. I'm not sure if it doesn't adjust rate for samples while speaking. In any case, arguably there are just going to be differences in platforms that I can't account for, so this may just have to be. Hopefully it doesn't interfere with actual usage.
2020-08-12 15:41:57 -05:00
dc1c00f446 Good news: NSSpeechSynthesizer speech now queues. Bad news: my brain bleeds. 2020-08-12 15:14:17 -05:00
7eccb9f573 Clean up println! and comparison calls. 2020-08-12 09:54:25 -05:00
427ca027be Add Drop implementation. 2020-08-12 09:52:16 -05:00
47bfe768e6 Get delegates working so speech interruption/queuing should now be possible.
* Fix broken delegate method signature.
* Add `NSRunLoop` into `hello_world` example so delegates are called. Presumably, MacOS apps already run one of these, but the example didn't.
2020-08-12 09:49:51 -05:00
faadc0e3b7 Still doesn't work, but at least it doesn't segfault now. 2020-08-11 14:44:52 -05:00
753f6c5ecd WIP: Initial support for MacOS/NSSpeechSynthesizer.
* Add necessary dependencies, build script, and `NSSpeechSynthesizer` backend.
* Get very basic speech working.

Needs a delegate to handle queued speech, and currently segfaults if one is set.
2020-08-11 12:11:19 -05:00
73786534dc Bump version. 2020-07-07 09:09:18 -05:00
e1bb6741a9 Correctly indicate that WinRT supports detection of speaking. 2020-07-07 09:08:44 -05:00
742daf332b Ensure wasm32-unknown-unknown target builds when releasing as well. 2020-07-06 13:35:17 -05:00
770bdd3842 Add necessary target. 2020-07-06 13:13:17 -05:00
61edbce301 Make sure we can build wasm32-unknown-unknown target. 2020-07-06 13:00:17 -05:00
7ae3faac63 Bump version. 2020-07-06 12:52:39 -05:00
16a6f6378a Under WinRT, recreate player completely when interruption is requested. 2020-07-06 12:52:18 -05:00
1d7c668a4a Sanity-check value to prevent overflow. 2020-07-06 12:14:50 -05:00