diff --git a/examples/99bottles.rs b/examples/99bottles.rs new file mode 100644 index 0000000..0c688d1 --- /dev/null +++ b/examples/99bottles.rs @@ -0,0 +1,43 @@ +use std::io; +use std::{thread, time}; + +#[cfg(target_os = "macos")] +use cocoa_foundation::base::id; +#[cfg(target_os = "macos")] +use cocoa_foundation::foundation::NSRunLoop; +#[cfg(target_os = "macos")] +use objc::{msg_send, sel, sel_impl}; + +use tts::*; + +fn main() -> Result<(), Error> { + env_logger::init(); + let mut tts = TTS::default()?; + let Features { + utterance_callbacks, + .. + } = tts.supported_features(); + let mut bottles = 99; + while bottles > 0 { + tts.speak(format!("{} bottles of beer on the wall,", bottles), false)?; + tts.speak(format!("{} bottles of beer,", bottles), false)?; + tts.speak("Take one down, pass it around", false)?; + tts.speak("Give us a bit to drink this...", false)?; + let time = time::Duration::from_secs(5); + thread::sleep(time); + bottles -= 1; + tts.speak(format!("{} bottles of beer on the wall,", bottles), false)?; + } + let mut _input = String::new(); + // The below is only needed to make the example run on MacOS because there is no NSRunLoop in this context. + // It shouldn't be needed in an app or game that almost certainly has one already. + #[cfg(target_os = "macos")] + { + let run_loop: id = unsafe { NSRunLoop::currentRunLoop() }; + unsafe { + let _: () = msg_send![run_loop, run]; + } + } + io::stdin().read_line(&mut _input)?; + Ok(()) +}