#![allow(non_upper_case_globals)] extern crate speech_dispatcher_sys; use std::ffi::{CStr, CString}; use speech_dispatcher_sys::*; pub enum Mode { Single = SPDConnectionMode::SPD_MODE_SINGLE as isize, Threaded = SPDConnectionMode::SPD_MODE_THREADED as isize, } pub enum Priority { Important = SPDPriority::SPD_IMPORTANT as isize, Message = SPDPriority::SPD_MESSAGE as isize, Text = SPDPriority::SPD_TEXT as isize, Notification = SPDPriority::SPD_NOTIFICATION as isize, Progress = SPDPriority::SPD_PROGRESS as isize, } pub enum VoiceType { Male1 = SPDVoiceType::SPD_MALE1 as isize, Male2 = SPDVoiceType::SPD_MALE2 as isize, Male3 = SPDVoiceType::SPD_MALE3 as isize, Female1 = SPDVoiceType::SPD_FEMALE1 as isize, Female2 = SPDVoiceType::SPD_FEMALE2 as isize, Female3 = SPDVoiceType::SPD_FEMALE3 as isize, ChildMale = SPDVoiceType::SPD_CHILD_MALE as isize, ChildFemale = SPDVoiceType::SPD_CHILD_FEMALE as isize, } pub struct Connection { connection: *mut SPDConnection, } pub type Address = SPDConnectionAddress; pub enum DataMode { Text = SPDDataMode::SPD_DATA_TEXT as isize, SSML = SPDDataMode::SPD_DATA_SSML as isize, } pub enum Notification { Begin = SPDNotification::SPD_BEGIN as isize, End = SPDNotification::SPD_END as isize, IndexMarks = SPDNotification::SPD_INDEX_MARKS as isize, Cancel = SPDNotification::SPD_CANCEL as isize, Pause = SPDNotification::SPD_PAUSE as isize, Resume = SPDNotification::SPD_RESUME as isize, All = SPDNotification::SPD_ALL as isize, } pub enum Punctuation { All = SPDPunctuation::SPD_PUNCT_ALL as isize, None = SPDPunctuation::SPD_PUNCT_NONE as isize, Some = SPDPunctuation::SPD_PUNCT_SOME as isize, } pub enum CapitalLetters { None = SPDCapitalLetters::SPD_CAP_NONE as isize, Spell = SPDCapitalLetters::SPD_CAP_SPELL as isize, Icon = SPDCapitalLetters::SPD_CAP_ICON as isize, } fn i32_to_bool(v: i32) -> bool { if v == 1 { true } else { false } } impl Connection { pub fn open(client_name: String, connection_name: String, user_name: String, mode: Mode) -> Connection { let connection = unsafe { spd_open( CString::new(client_name).unwrap().as_ptr(), CString::new(connection_name).unwrap().as_ptr(), CString::new(user_name).unwrap().as_ptr(), mode as u32 ) }; Connection {connection: connection } } pub fn open2(client_name: String, connection_name: String, user_name: String, mode: Mode, address: *mut Address, autospawn: bool) -> Connection { let auto_spawn = if autospawn { 1 } else { 0 }; let error_result = vec![CString::new("").unwrap().into_raw()].as_mut_ptr(); let connection = unsafe { spd_open2( CString::new(client_name).unwrap().as_ptr(), CString::new(connection_name).unwrap().as_ptr(), CString::new(user_name).unwrap().as_ptr(), mode as u32, address, auto_spawn, error_result ) }; Connection { connection } } pub fn close(&self) { unsafe { spd_close(self.connection) }; } pub fn say(&self, priority: Priority, text: String) -> bool { let v = unsafe { spd_say( self.connection, priority as u32, CString::new(text).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn sayf(&self, priority: Priority, format: String) -> bool { let v = unsafe { spd_sayf( self.connection, priority as u32, CString::new(format).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn stop(&self) -> bool { let v = unsafe { spd_stop(self.connection) }; i32_to_bool(v) } pub fn stop_all(&self) -> bool { let v = unsafe { spd_stop_all(self.connection) }; i32_to_bool(v) } pub fn stop_uid(&self, target_uid: i32) -> bool { let v = unsafe { spd_stop_uid(self.connection, target_uid) }; i32_to_bool(v) } pub fn cancel(&self) -> bool { let v = unsafe { spd_cancel(self.connection) }; i32_to_bool(v) } pub fn cancel_all(&self) -> bool { let v = unsafe { spd_cancel_all(self.connection) }; i32_to_bool(v) } pub fn cancel_uid(&self, target_uid: i32) -> bool { let v = unsafe { spd_cancel_uid(self.connection, target_uid) }; i32_to_bool(v) } pub fn pause(&self) -> bool { let v = unsafe { spd_pause(self.connection) }; i32_to_bool(v) } pub fn ause_all(&self) -> bool { let v = unsafe { spd_pause_all(self.connection) }; i32_to_bool(v) } pub fn pause_uid(&self, target_uid: i32) -> bool { let v = unsafe { spd_pause_uid(self.connection, target_uid) }; i32_to_bool(v) } pub fn resume(&self) -> bool { let v = unsafe { spd_resume(self.connection) }; i32_to_bool(v) } pub fn resume_all(&self) -> bool { let v = unsafe { spd_resume_all(self.connection) }; i32_to_bool(v) } pub fn resume_uid(&self, target_uid: i32) -> bool { let v = unsafe { spd_resume_uid(self.connection, target_uid) }; i32_to_bool(v) } pub fn key(&self, priority: Priority, key_name: String) -> bool { let v = unsafe { spd_key( self.connection, priority as u32, CString::new(key_name).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn char(&self, priority: Priority, char: String) -> bool { let v = unsafe { spd_char( self.connection, priority as u32, CString::new(char).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn wchar(&self, priority: Priority, wchar: i32) -> bool { let v = unsafe { spd_wchar( self.connection, priority as u32, wchar, ) }; i32_to_bool(v) } pub fn sound_icon(&self, priority: Priority, icon_name: String) -> bool { let v = unsafe { spd_char( self.connection, priority as u32, CString::new(icon_name).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn set_voice_type(&self, voice_type: VoiceType) -> bool { let v = unsafe { spd_set_voice_type(self.connection, voice_type as u32) }; i32_to_bool(v) } pub fn set_voice_type_all(&self, voice_type: VoiceType) -> bool { let v = unsafe { spd_set_voice_type_all(self.connection, voice_type as u32) }; i32_to_bool(v) } pub fn set_voice_type_uid(&self, voice_type: VoiceType, target_uid: u32) -> bool { let v = unsafe { spd_set_voice_type_uid(self.connection, voice_type as u32, target_uid) }; i32_to_bool(v) } pub fn get_voice_type(&self) -> VoiceType { let v = unsafe { spd_get_voice_type(self.connection) }; match v { SPDVoiceType::SPD_MALE1 => VoiceType::Male1, SPDVoiceType::SPD_MALE2 => VoiceType::Male2, SPDVoiceType::SPD_MALE3 => VoiceType::Male3, SPDVoiceType::SPD_FEMALE1 => VoiceType::Female1, SPDVoiceType::SPD_FEMALE2 => VoiceType::Female2, SPDVoiceType::SPD_FEMALE3 => VoiceType::Female3, SPDVoiceType::SPD_CHILD_MALE => VoiceType::ChildMale, SPDVoiceType::SPD_CHILD_FEMALE => VoiceType::ChildFemale, _ => panic!("Invalid voice type"), } } pub fn set_synthesis_voice(&self, voice_name: String) -> bool { let v = unsafe { spd_set_synthesis_voice( self.connection, CString::new(voice_name).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn set_synthesis_voice_all(&self, voice_name: String) -> bool { let v = unsafe { spd_set_synthesis_voice_all( self.connection, CString::new(voice_name).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn set_synthesis_voice_uid(&self, voice_name: String, target_uid: u32) -> bool { let v = unsafe { spd_set_synthesis_voice_uid( self.connection, CString::new(voice_name).unwrap().as_ptr(), target_uid ) }; i32_to_bool(v) } pub fn set_data_mode(&self, mode: DataMode) -> bool { let v = unsafe { spd_set_data_mode( self.connection, mode as u32 ) }; i32_to_bool(v) } pub fn set_notification_on(&self, notification: Notification) -> bool { let v = unsafe { spd_set_notification_on( self.connection, notification as u32 ) }; i32_to_bool(v) } pub fn set_notification_off(&self, notification: Notification) -> bool { let v = unsafe { spd_set_notification_off( self.connection, notification as u32 ) }; i32_to_bool(v) } pub fn set_notification(&self, notification: Notification, state: String) -> bool { let v = unsafe { spd_set_notification( self.connection, notification as u32, CString::new(state).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn set_voice_rate(&self, rate: i32) -> bool { let v = unsafe { spd_set_voice_rate(self.connection, rate) }; i32_to_bool(v) } pub fn set_voice_rate_all(&self, rate: i32) -> bool { let v = unsafe { spd_set_voice_rate_all(self.connection, rate) }; i32_to_bool(v) } pub fn set_voice_rate_uid(&self, rate: i32, target_uid: u32) -> bool { let v = unsafe { spd_set_voice_rate_uid(self.connection, rate, target_uid) }; i32_to_bool(v) } pub fn get_voice_rate(&self) -> i32 { unsafe { spd_get_voice_rate(self.connection) } } pub fn set_voice_pitch(&self, pitch: i32) -> bool { let v = unsafe { spd_set_voice_pitch(self.connection, pitch) }; i32_to_bool(v) } pub fn set_voice_pitch_all(&self, pitch: i32) -> bool { let v = unsafe { spd_set_voice_pitch_all(self.connection, pitch) }; i32_to_bool(v) } pub fn set_voice_pitch_uid(&self, pitch: i32, target_uid: u32) -> bool { let v = unsafe { spd_set_voice_pitch_uid(self.connection, pitch, target_uid) }; i32_to_bool(v) } pub fn get_voice_pitch(&self) -> i32 { unsafe { spd_get_voice_pitch(self.connection) } } pub fn set_volume(&self, volume: i32) -> bool { let v = unsafe { spd_set_volume(self.connection, volume) }; i32_to_bool(v) } pub fn set_volume_all(&self, volume: i32) -> bool { let v = unsafe { spd_set_volume_all(self.connection, volume) }; i32_to_bool(v) } pub fn set_volume_uid(&self, volume: i32, target_uid: u32) -> bool { let v = unsafe { spd_set_volume_uid(self.connection, volume, target_uid) }; i32_to_bool(v) } pub fn get_volume(&self) -> i32 { unsafe { spd_get_volume(self.connection) } } pub fn set_punctuation(&self, punctuation: Punctuation) -> bool { let v = unsafe { spd_set_punctuation(self.connection, punctuation as u32) }; i32_to_bool(v) } pub fn set_punctuation_all(&self, punctuation: Punctuation) -> bool { let v = unsafe { spd_set_punctuation_all(self.connection, punctuation as u32) }; i32_to_bool(v) } pub fn set_punctuation_uid(&self, punctuation: Punctuation, target_uid: u32) -> bool { let v = unsafe { spd_set_punctuation_uid(self.connection, punctuation as u32, target_uid) }; i32_to_bool(v) } pub fn set_capital_letters(&self, capital_letters: CapitalLetters) -> bool { let v = unsafe { spd_set_capital_letters(self.connection, capital_letters as u32) }; i32_to_bool(v) } pub fn set_capital_letters_all(&self, capital_letters: CapitalLetters) -> bool { let v = unsafe { spd_set_capital_letters_all(self.connection, capital_letters as u32) }; i32_to_bool(v) } pub fn set_capital_letters_uid(&self, capital_letters: CapitalLetters, target_uid: u32) -> bool { let v = unsafe { spd_set_capital_letters_uid(self.connection, capital_letters as u32, target_uid) }; i32_to_bool(v) } pub fn set_spelling(&self, spelling: bool) -> bool { let s = if spelling { SPDSpelling::SPD_SPELL_ON } else { SPDSpelling::SPD_SPELL_OFF }; let v = unsafe { spd_set_spelling(self.connection, s) }; i32_to_bool(v) } pub fn set_spelling_all(&self, spelling: bool) -> bool { let s = if spelling { SPDSpelling::SPD_SPELL_ON } else { SPDSpelling::SPD_SPELL_OFF }; let v = unsafe { spd_set_spelling_all(self.connection, s) }; i32_to_bool(v) } pub fn set_spelling_uid(&self, spelling: bool, target_uid: u32) -> bool { let s = if spelling { SPDSpelling::SPD_SPELL_ON } else { SPDSpelling::SPD_SPELL_OFF }; let v = unsafe { spd_set_spelling_uid(self.connection, s, target_uid) }; i32_to_bool(v) } pub fn set_language(&self, language: String) -> bool { let v = unsafe { spd_set_language( self.connection, CString::new(language).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn set_language_all(&self, language: String) -> bool { let v = unsafe { spd_set_language_all( self.connection, CString::new(language).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn set_language_uid(&self, language: String, target_uid: u32) -> bool { let v = unsafe { spd_set_language_uid( self.connection, CString::new(language).unwrap().as_ptr(), target_uid ) }; i32_to_bool(v) } pub fn get_language(&self) -> &str { let v = unsafe { CStr::from_ptr(spd_get_language(self.connection)) }; v.to_str().unwrap() } pub fn set_output_module(&self, output_module: String) -> bool { let v = unsafe { spd_set_output_module( self.connection, CString::new(output_module).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn set_output_module_all(&self, output_module: String) -> bool { let v = unsafe { spd_set_output_module_all( self.connection, CString::new(output_module).unwrap().as_ptr() ) }; i32_to_bool(v) } pub fn set_output_module_uid(&self, output_module: String, target_uid: u32) -> bool { let v = unsafe { spd_set_output_module_uid( self.connection, CString::new(output_module).unwrap().as_ptr(), target_uid ) }; i32_to_bool(v) } } impl Drop for Connection { fn drop(&mut self) { self.close(); } }