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Initial commit.

merge-requests/1/head
Nolan Darilek 5 years ago
commit
f595113276
  1. 3
      .gitignore
  2. 24
      .gitlab-ci.yml
  3. 7
      Cargo.toml
  4. 17
      examples/hello_world.rs
  5. 511
      src/lib.rs

3
.gitignore vendored

@ -0,0 +1,3 @@ @@ -0,0 +1,3 @@
target/
**/*.rs.bk
Cargo.lock

24
.gitlab-ci.yml

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image: rust
stages:
- test
- publish
before_script:
- apt-get update
- apt-get install -y libclang-3.9-dev libspeechd-dev
- export CPATH=/usr/lib/llvm-3.9/lib/clang/3.9.1/include/
test:
stage: test
script:
- cargo test
publish:
stage: publish
script:
- cargo login $CARGO_TOKEN
- cargo package
- cargo publish
only:
- tags

7
Cargo.toml

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[package]
name = "speech-dispatcher"
version = "0.1.0"
authors = ["Nolan Darilek <nolan@thewordnerd.info>"]
[dependencies]
speech-dispatcher-sys = "0.2"

17
examples/hello_world.rs

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extern crate speech_dispatcher;
use speech_dispatcher::*;
fn main() {
let connection = speech_dispatcher::Connection::open("hello_world".to_string(), "hello_world".to_string(), "hello_world".to_string(), Mode::Single);
connection.say(Priority::Important, format!("Hello, world at rate {}.", connection.get_voice_rate()));
connection.set_voice_rate(100);
connection.say(Priority::Important, "This is faster.".to_string());
connection.set_voice_rate(0);
connection.set_spelling(true);
connection.say(Priority::Important, "This is spelled.".to_string());
connection.set_spelling(false);
connection.set_punctuation(Punctuation::All);
connection.say(Priority::Important, "This statement, unlike others, has punctuation that is spoken!".to_string());
connection.set_punctuation(Punctuation::None);
}

511
src/lib.rs

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#![allow(non_upper_case_globals)]
extern crate speech_dispatcher_sys;
use std::ffi::{CStr, CString};
use speech_dispatcher_sys::*;
pub enum Mode {
Single = SPDConnectionMode::SPD_MODE_SINGLE as isize,
Threaded = SPDConnectionMode::SPD_MODE_THREADED as isize,
}
pub enum Priority {
Important = SPDPriority::SPD_IMPORTANT as isize,
Message = SPDPriority::SPD_MESSAGE as isize,
Text = SPDPriority::SPD_TEXT as isize,
Notification = SPDPriority::SPD_NOTIFICATION as isize,
Progress = SPDPriority::SPD_PROGRESS as isize,
}
pub enum VoiceType {
Male1 = SPDVoiceType::SPD_MALE1 as isize,
Male2 = SPDVoiceType::SPD_MALE2 as isize,
Male3 = SPDVoiceType::SPD_MALE3 as isize,
Female1 = SPDVoiceType::SPD_FEMALE1 as isize,
Female2 = SPDVoiceType::SPD_FEMALE2 as isize,
Female3 = SPDVoiceType::SPD_FEMALE3 as isize,
ChildMale = SPDVoiceType::SPD_CHILD_MALE as isize,
ChildFemale = SPDVoiceType::SPD_CHILD_FEMALE as isize,
}
pub struct Connection {
connection: *mut SPDConnection,
}
pub type Address = SPDConnectionAddress;
pub enum DataMode {
Text = SPDDataMode::SPD_DATA_TEXT as isize,
SSML = SPDDataMode::SPD_DATA_SSML as isize,
}
pub enum Notification {
Begin = SPDNotification::SPD_BEGIN as isize,
End = SPDNotification::SPD_END as isize,
IndexMarks = SPDNotification::SPD_INDEX_MARKS as isize,
Cancel = SPDNotification::SPD_CANCEL as isize,
Pause = SPDNotification::SPD_PAUSE as isize,
Resume = SPDNotification::SPD_RESUME as isize,
All = SPDNotification::SPD_ALL as isize,
}
pub enum Punctuation {
All = SPDPunctuation::SPD_PUNCT_ALL as isize,
None = SPDPunctuation::SPD_PUNCT_NONE as isize,
Some = SPDPunctuation::SPD_PUNCT_SOME as isize,
}
pub enum CapitalLetters {
None = SPDCapitalLetters::SPD_CAP_NONE as isize,
Spell = SPDCapitalLetters::SPD_CAP_SPELL as isize,
Icon = SPDCapitalLetters::SPD_CAP_ICON as isize,
}
fn i32_to_bool(v: i32) -> bool {
if v == 1 { true } else { false }
}
impl Connection {
pub fn open(client_name: String, connection_name: String, user_name: String, mode: Mode) -> Connection {
let connection = unsafe {
spd_open(
CString::new(client_name).unwrap().as_ptr(),
CString::new(connection_name).unwrap().as_ptr(),
CString::new(user_name).unwrap().as_ptr(),
mode as u32
)
};
Connection {connection: connection }
}
pub fn open2(client_name: String, connection_name: String, user_name: String, mode: Mode, address: *mut Address, autospawn: bool) -> Connection {
let auto_spawn = if autospawn { 1 } else { 0 };
let error_result = vec![CString::new("").unwrap().into_raw()].as_mut_ptr();
let connection = unsafe {
spd_open2(
CString::new(client_name).unwrap().as_ptr(),
CString::new(connection_name).unwrap().as_ptr(),
CString::new(user_name).unwrap().as_ptr(),
mode as u32,
address,
auto_spawn,
error_result
)
};
Connection { connection }
}
pub fn close(&self) {
unsafe { spd_close(self.connection) };
}
pub fn say(&self, priority: Priority, text: String) -> bool {
let v = unsafe {
spd_say(
self.connection,
priority as u32,
CString::new(text).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn sayf(&self, priority: Priority, format: String) -> bool {
let v = unsafe {
spd_sayf(
self.connection,
priority as u32,
CString::new(format).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn stop(&self) -> bool {
let v = unsafe { spd_stop(self.connection) };
i32_to_bool(v)
}
pub fn stop_all(&self) -> bool {
let v = unsafe { spd_stop_all(self.connection) };
i32_to_bool(v)
}
pub fn stop_uid(&self, target_uid: i32) -> bool {
let v = unsafe { spd_stop_uid(self.connection, target_uid) };
i32_to_bool(v)
}
pub fn cancel(&self) -> bool {
let v = unsafe { spd_cancel(self.connection) };
i32_to_bool(v)
}
pub fn cancel_all(&self) -> bool {
let v = unsafe { spd_cancel_all(self.connection) };
i32_to_bool(v)
}
pub fn cancel_uid(&self, target_uid: i32) -> bool {
let v = unsafe { spd_cancel_uid(self.connection, target_uid) };
i32_to_bool(v)
}
pub fn pause(&self) -> bool {
let v = unsafe { spd_pause(self.connection) };
i32_to_bool(v)
}
pub fn ause_all(&self) -> bool {
let v = unsafe { spd_pause_all(self.connection) };
i32_to_bool(v)
}
pub fn pause_uid(&self, target_uid: i32) -> bool {
let v = unsafe { spd_pause_uid(self.connection, target_uid) };
i32_to_bool(v)
}
pub fn resume(&self) -> bool {
let v = unsafe { spd_resume(self.connection) };
i32_to_bool(v)
}
pub fn resume_all(&self) -> bool {
let v = unsafe { spd_resume_all(self.connection) };
i32_to_bool(v)
}
pub fn resume_uid(&self, target_uid: i32) -> bool {
let v = unsafe { spd_resume_uid(self.connection, target_uid) };
i32_to_bool(v)
}
pub fn key(&self, priority: Priority, key_name: String) -> bool {
let v = unsafe {
spd_key(
self.connection,
priority as u32,
CString::new(key_name).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn char(&self, priority: Priority, char: String) -> bool {
let v = unsafe {
spd_char(
self.connection,
priority as u32,
CString::new(char).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn wchar(&self, priority: Priority, wchar: i32) -> bool {
let v = unsafe {
spd_wchar(
self.connection,
priority as u32,
wchar,
)
};
i32_to_bool(v)
}
pub fn sound_icon(&self, priority: Priority, icon_name: String) -> bool {
let v = unsafe {
spd_char(
self.connection,
priority as u32,
CString::new(icon_name).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn set_voice_type(&self, voice_type: VoiceType) -> bool {
let v = unsafe { spd_set_voice_type(self.connection, voice_type as u32) };
i32_to_bool(v)
}
pub fn set_voice_type_all(&self, voice_type: VoiceType) -> bool {
let v = unsafe { spd_set_voice_type_all(self.connection, voice_type as u32) };
i32_to_bool(v)
}
pub fn set_voice_type_uid(&self, voice_type: VoiceType, target_uid: u32) -> bool {
let v = unsafe { spd_set_voice_type_uid(self.connection, voice_type as u32, target_uid) };
i32_to_bool(v)
}
pub fn get_voice_type(&self) -> VoiceType {
let v = unsafe { spd_get_voice_type(self.connection) };
match v {
SPDVoiceType::SPD_MALE1 => VoiceType::Male1,
SPDVoiceType::SPD_MALE2 => VoiceType::Male2,
SPDVoiceType::SPD_MALE3 => VoiceType::Male3,
SPDVoiceType::SPD_FEMALE1 => VoiceType::Female1,
SPDVoiceType::SPD_FEMALE2 => VoiceType::Female2,
SPDVoiceType::SPD_FEMALE3 => VoiceType::Female3,
SPDVoiceType::SPD_CHILD_MALE => VoiceType::ChildMale,
SPDVoiceType::SPD_CHILD_FEMALE => VoiceType::ChildFemale,
_ => panic!("Invalid voice type"),
}
}
pub fn set_synthesis_voice(&self, voice_name: String) -> bool {
let v = unsafe {
spd_set_synthesis_voice(
self.connection,
CString::new(voice_name).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn set_synthesis_voice_all(&self, voice_name: String) -> bool {
let v = unsafe {
spd_set_synthesis_voice_all(
self.connection,
CString::new(voice_name).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn set_synthesis_voice_uid(&self, voice_name: String, target_uid: u32) -> bool {
let v = unsafe {
spd_set_synthesis_voice_uid(
self.connection,
CString::new(voice_name).unwrap().as_ptr(),
target_uid
)
};
i32_to_bool(v)
}
pub fn set_data_mode(&self, mode: DataMode) -> bool {
let v = unsafe {
spd_set_data_mode(
self.connection,
mode as u32
)
};
i32_to_bool(v)
}
pub fn set_notification_on(&self, notification: Notification) -> bool {
let v = unsafe {
spd_set_notification_on(
self.connection,
notification as u32
)
};
i32_to_bool(v)
}
pub fn set_notification_off(&self, notification: Notification) -> bool {
let v = unsafe {
spd_set_notification_off(
self.connection,
notification as u32
)
};
i32_to_bool(v)
}
pub fn set_notification(&self, notification: Notification, state: String) -> bool {
let v = unsafe {
spd_set_notification(
self.connection,
notification as u32,
CString::new(state).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn set_voice_rate(&self, rate: i32) -> bool {
let v = unsafe { spd_set_voice_rate(self.connection, rate) };
i32_to_bool(v)
}
pub fn set_voice_rate_all(&self, rate: i32) -> bool {
let v = unsafe { spd_set_voice_rate_all(self.connection, rate) };
i32_to_bool(v)
}
pub fn set_voice_rate_uid(&self, rate: i32, target_uid: u32) -> bool {
let v = unsafe { spd_set_voice_rate_uid(self.connection, rate, target_uid) };
i32_to_bool(v)
}
pub fn get_voice_rate(&self) -> i32 {
unsafe { spd_get_voice_rate(self.connection) }
}
pub fn set_voice_pitch(&self, pitch: i32) -> bool {
let v = unsafe { spd_set_voice_pitch(self.connection, pitch) };
i32_to_bool(v)
}
pub fn set_voice_pitch_all(&self, pitch: i32) -> bool {
let v = unsafe { spd_set_voice_pitch_all(self.connection, pitch) };
i32_to_bool(v)
}
pub fn set_voice_pitch_uid(&self, pitch: i32, target_uid: u32) -> bool {
let v = unsafe { spd_set_voice_pitch_uid(self.connection, pitch, target_uid) };
i32_to_bool(v)
}
pub fn get_voice_pitch(&self) -> i32 {
unsafe { spd_get_voice_pitch(self.connection) }
}
pub fn set_volume(&self, volume: i32) -> bool {
let v = unsafe { spd_set_volume(self.connection, volume) };
i32_to_bool(v)
}
pub fn set_volume_all(&self, volume: i32) -> bool {
let v = unsafe { spd_set_volume_all(self.connection, volume) };
i32_to_bool(v)
}
pub fn set_volume_uid(&self, volume: i32, target_uid: u32) -> bool {
let v = unsafe { spd_set_volume_uid(self.connection, volume, target_uid) };
i32_to_bool(v)
}
pub fn get_volume(&self) -> i32 {
unsafe { spd_get_volume(self.connection) }
}
pub fn set_punctuation(&self, punctuation: Punctuation) -> bool {
let v = unsafe { spd_set_punctuation(self.connection, punctuation as u32) };
i32_to_bool(v)
}
pub fn set_punctuation_all(&self, punctuation: Punctuation) -> bool {
let v = unsafe { spd_set_punctuation_all(self.connection, punctuation as u32) };
i32_to_bool(v)
}
pub fn set_punctuation_uid(&self, punctuation: Punctuation, target_uid: u32) -> bool {
let v = unsafe { spd_set_punctuation_uid(self.connection, punctuation as u32, target_uid) };
i32_to_bool(v)
}
pub fn set_capital_letters(&self, capital_letters: CapitalLetters) -> bool {
let v = unsafe { spd_set_capital_letters(self.connection, capital_letters as u32) };
i32_to_bool(v)
}
pub fn set_capital_letters_all(&self, capital_letters: CapitalLetters) -> bool {
let v = unsafe { spd_set_capital_letters_all(self.connection, capital_letters as u32) };
i32_to_bool(v)
}
pub fn set_capital_letters_uid(&self, capital_letters: CapitalLetters, target_uid: u32) -> bool {
let v = unsafe { spd_set_capital_letters_uid(self.connection, capital_letters as u32, target_uid) };
i32_to_bool(v)
}
pub fn set_spelling(&self, spelling: bool) -> bool {
let s = if spelling { SPDSpelling::SPD_SPELL_ON } else { SPDSpelling::SPD_SPELL_OFF };
let v = unsafe { spd_set_spelling(self.connection, s) };
i32_to_bool(v)
}
pub fn set_spelling_all(&self, spelling: bool) -> bool {
let s = if spelling { SPDSpelling::SPD_SPELL_ON } else { SPDSpelling::SPD_SPELL_OFF };
let v = unsafe { spd_set_spelling_all(self.connection, s) };
i32_to_bool(v)
}
pub fn set_spelling_uid(&self, spelling: bool, target_uid: u32) -> bool {
let s = if spelling { SPDSpelling::SPD_SPELL_ON } else { SPDSpelling::SPD_SPELL_OFF };
let v = unsafe { spd_set_spelling_uid(self.connection, s, target_uid) };
i32_to_bool(v)
}
pub fn set_language(&self, language: String) -> bool {
let v = unsafe {
spd_set_language(
self.connection,
CString::new(language).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn set_language_all(&self, language: String) -> bool {
let v = unsafe {
spd_set_language_all(
self.connection,
CString::new(language).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn set_language_uid(&self, language: String, target_uid: u32) -> bool {
let v = unsafe {
spd_set_language_uid(
self.connection,
CString::new(language).unwrap().as_ptr(),
target_uid
)
};
i32_to_bool(v)
}
pub fn get_language(&self) -> &str {
let v = unsafe { CStr::from_ptr(spd_get_language(self.connection)) };
v.to_str().unwrap()
}
pub fn set_output_module(&self, output_module: String) -> bool {
let v = unsafe {
spd_set_output_module(
self.connection,
CString::new(output_module).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn set_output_module_all(&self, output_module: String) -> bool {
let v = unsafe {
spd_set_output_module_all(
self.connection,
CString::new(output_module).unwrap().as_ptr()
)
};
i32_to_bool(v)
}
pub fn set_output_module_uid(&self, output_module: String, target_uid: u32) -> bool {
let v = unsafe {
spd_set_output_module_uid(
self.connection,
CString::new(output_module).unwrap().as_ptr(),
target_uid
)
};
i32_to_bool(v)
}
}
impl Drop for Connection {
fn drop(&mut self) {
self.close();
}
}
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